Scientist

Heavy Scientist

2250 health, and no loot table of its own.

Health
2250
Family
Scientist
Component class
ScientistNPC2
Prefab
scientist2.heavy

Drops

The Heavy Scientist has no loot table of its own in the game files, so killing one drops nothing directly.

How to kill it

Explosives

ExplosiveAmountDamage each
High Velocity Rocket5480.0
Timed Explosive Charge5550.0
Satchel Charge5475.0
Rocket7350.0
F1 Grenade10225.0
40mm HE Grenade2590.0

Guns

WeaponRangeBodyTime
M2495.56 Rifle Ammo
150m354s
HMLMG5.56 Rifle Ammo
150m405s
Minigun5.56 Rifle Ammo
150m606s
LR-300 Assault Rifle5.56 Rifle Ammo
40m5711s
M16A25.56 Rifle Ammo
40m6514s
M39 Rifle5.56 Rifle Ammo
30m4514s
Medieval AR5.56 Rifle Ammo
30m4510s
SKS5.56 Rifle Ammo
20m5321s

Shot counts are body shots at point blank with no attachments, on vanilla server settings. Pellet weapons assume every pellet lands, which is why a shotgun looks strong here and is useless at the range this fight actually happens. Times count the reloads.

Read from the Rust dedicated server files, build 24613624. Health, resistances and loadouts come from the NPC prefab, and the drop chances are computed from the loot tables it rolls on death.