Large Medkit
- Health
- +10
- Health over time
- +100
- Bleeding
- -100
Crafting
Recipe
How to get
Loot 33 sources
Chance of at least one.
27 more loot sources
How loot chance works
The chance that a freshly spawned container, or a killed NPC, rolls at least one Large Medkit. Container chances are before inventory limits: a full crate can discard rolled items, while bonus scrap drops beside it.
Other sources
- Bought from a vendor
Recycling
Recycling
Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).
| Returns | 50% efficiency · 5s per cycle50% | 60% efficiency · 5s per cycle60% 4.5s at maximum power | 40% efficiency · 8s per cycle40% | 75% efficiency · 4s per cycle75% |
|---|---|---|---|---|
| 1 | 1 to 2 | 0 to 1 | 1 to 2 | |
| 5 | 6 | 4 | 7 to 8 |
How returns work
Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.
Effects & stats
When you use it
| Effect | Amount |
|---|---|
| Health | +10 |
| Health over time | +100 |
| Bleeding | -100 |
| Radiation | -20 |
| Poison | -10 |
Gameplay details
- Stack size
- 1
- Despawns after
- 20 min
What to know
Medkits also remove radiation
The September 2026 Large Medkit removes 20 radiation as well as applying its healing effects. Radiation removal treats accumulated radiation; it does not grant protective clothing stats.
Sources for this note
Rust PC · Vanilla
- Medkits also remove radiation · checked
Technical details
- Category
- Medical
- Item id
- 254,522,515
- Shortname
- largemedkit
- Has skins
- No
In-game description
A large medkit that heals you to max health over time and stops any bleeding instantly. Guarantees 100% recovery from the wounded state if placed in your toolbar.
Game data: build 25083359, captured 4 Sept 2026. Sources and dates.
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