Siren Light
A spinning siren light
electric.sirenlight
How to get it
- Crafted
- Found in loot
- Worn by NPCs Electrician
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 60 Metal Fragments | 5s |
| Barrel recycler40% back | 48 Metal Fragments | 8s |
| Powered recycler75% back | 90 Metal Fragments | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Tech tree
On the workbench 1 tree, available from the start of it.
No scrap price on the tree itself: every node ships with its cost overridden to -1 and the fallback is not recoverable from the files. The research table price above is a different number and that one is derivable.
Stats
- Category
- Electrical
- Stack size
- 5
- Research table
- 15 scrap
- Despawns after
- 5 min
- Item id
- 762289806
- Has skins
- No
Workbench level 1 · 30s
Siren Light has 75 health and ignores 50% of explosion damage.
42 x Handmade Shell for 210 sulfur. No mix of tools beats it.
Cheapest explosive on its own: 1 x Propane Explosive Bomb for 900 sulfur, about 11s. That is what most raids actually run, because sulfur is not the only cost.
| Raid tool | Amount | Time to raid | Raw materials | Sulfur |
|---|---|---|---|---|
| 1 | 11s | 1,350 Charcoal, 900 Sulfur, 100 Metal Fragments | 900 | |
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
High Velocity RocketSplash 3.5m | 5 | 15s | 1,500 Charcoal, 1,000 Sulfur, 100 Scrap | 1,000 |
Beancan GrenadeSplash 4.5m | 9 | 13s | 1,620 Charcoal, 1,080 Sulfur, 180 Metal Fragments | 1,080 |
| 1 | 0s | 1,950 Charcoal, 1,400 Sulfur, 100 Metal Fragments | 1,400 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
F1 GrenadeSplash 6m | 43 | 46s | 3,870 Charcoal, 2,580 Sulfur, 1,075 Metal Fragments | 2,580 |
| 5 | 2s | 5 40mm HE Grenade | - |
A siren light has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
The chance that a freshly spawned container, or a killed NPC, gives you at least one Siren Light. Best chance first.
| Source | Chance of at least one | Amount |
|---|---|---|
| Underwater Advanced CrateContainer | 1.11% | 1 |
| Normal CrateContainer | 0.72% | 1 |
| Wagon Normal CrateContainer | 0.72% | 1 |
| Arctic Research Base ScientistNPC | 0.16% | 1 |
| Arena ScientistNPC | 0.16% | 1 |
| Bradley ScientistNPC | 0.16% | 1 |
| Cargo Ship ScientistNPC | 0.16% | 1 |
| Cargo Ship Turret ScientistNPC | 0.16% | 1 |
| Cargo Ship Turret Scientist (LR300)NPC | 0.16% | 1 |
| Chinook Door GunnerNPC | 0.16% | 1 |
| Excavator ScientistNPC | 0.16% | 1 |
| Gingerbread ManNPC | 0.16% | 1 |
| Gingerbread ManNPC | 0.16% | 1 |
| Oil Rig ScientistNPC | 0.16% | 1 |
| Outbreak ScientistNPC | 0.16% | 1 |
| Patrol ScientistNPC | 0.16% | 1 |
| Roaming ScientistNPC | 0.16% | 1 |
| ScarecrowNPC | 0.16% | 1 |
| ScarecrowNPC | 0.16% | 1 |
| ScarecrowNPC | 0.16% | 1 |
| Tethered Roaming ScientistNPC | 0.16% | 1 |
| Tunnel DwellerNPC | 0.16% | 1 |
| Tunnel DwellerNPC | 0.16% | 1 |
| Underwater DwellerNPC | 0.16% | 1 |
Values read from the Rust dedicated server files, build 24613624.