SUPER Stocking
- Health
- 100
- Stack size
- 1
Contents
What it contains
Each pick takes one of these options. The game files do not say how many picks one opens, so chances are per pick on a vanilla server.
Part of the Christmas event. When it runs and what every container gives
Raiding
Explosive · SUPER Stocking · 10 matching methods
| Raid tool | Amount | Time to raid | Sulfur | Raw materials |
|---|---|---|---|---|
| 1 | 4s | 60 | ||
| 1 | 5s | 120 | ||
| 1 | 11s | 200 | ||
| 1 | 13s | 480 | ||
| 1 | 13s | 480 | ||
| 1 | 11s | 900 | ||
| 1 | 0s | 1,400 | ||
| 1 | 11s | 2,200 | ||
| 1 | 11s | 2,200 | ||
| 2 | 0s | - |
One target at full health and contact range, vanilla settings, fresh melee tools. This target has no soft side.
How counts and times are worked out
The splash filter describes sharing damage across walls, not collateral damage to players or nearby deployables. C4 and satchels do not share construction damage even when loose. Counts are for one target; visibility and distance determine possible splash.
Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
Stats
Gameplay details
- Stack size
- 1
- Despawns after
- 5 min
Technical details
- Category
- Items
- Item id
- -465,682,601
- Shortname
- stocking.large
- Has skins
- No
In-game description
A SUPER Stocking. Hang it by a fire and you might just get an awesome gift!
Game data: build 25083359, captured 4 Sept 2026. Sources and dates.
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