Armored Double Door
Extremely strong door with a hatch to see and shoot out of.
door.double.hinged.toptier
How to get it
- Crafted
- Found in loot
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 12 to 13 High Quality Metal, 2 to 3 Gears | 5s |
| Barrel recycler40% back | 10 High Quality Metal, 2 Gears | 8s |
| Powered recycler75% back | 18 to 19 High Quality Metal, 3 to 4 Gears | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Tech tree
On the workbench 3 tree, 3 unlocks in, reachable after Armored Door.
No scrap price on the tree itself: every node ships with its cost overridden to -1 and the fallback is not recoverable from the files. The research table price above is a different number and that one is derivable.
Stats
- Category
- Construction
- Stack size
- 1
- Durability
- 100
- Repairable
- No
- Research table
- 120 scrap
- Despawns after
- 1 hour
- Item id
- 1221063409
- Has skins
- No
Workbench level 3 · 30s
Total raw materials
What you actually have to farm, with every sub-component broken down.
Armored Double Door has 1000 health and ignores 20% of explosion damage.
2 Timed Explosive Charge + 30 Explosive 5.56 Rifle Ammo for 5,150 sulfur, saving 1,100 against the best single tool.
Cheapest explosive on its own: 3 x Timed Explosive Charge for 6,600 sulfur, about 13s. That is what most raids actually run, because sulfur is not the only cost.
| Raid tool | Amount | Time to raid | Raw materials | Sulfur |
|---|---|---|---|---|
| 3 | 13s | 9,000 Charcoal, 6,600 Sulfur, 600 Metal Fragments | 6,600 | |
| 3 | 13s | 9,000 Charcoal, 6,600 Sulfur, 600 Metal Fragments | 6,600 | |
| 5 | 25s | 9,750 Charcoal, 7,000 Sulfur, 500 Metal Fragments | 7,000 | |
| 8 | 18s | 10,800 Charcoal, 7,200 Sulfur, 800 Metal Fragments | 7,200 | |
| 15 | 27s | 10,800 Charcoal, 7,200 Sulfur, 1,200 Metal Fragments | 7,200 | |
| 15 | 27s | 10,800 Charcoal, 7,200 Sulfur, 1,200 Metal Fragments | 7,200 | |
Beancan GrenadeSplash 4.5m | 69 | 1m 13s | 12,420 Charcoal, 8,280 Sulfur, 1,380 Metal Fragments | 8,280 |
High Velocity RocketSplash 3.5m | 42 | 52s | 12,600 Charcoal, 8,400 Sulfur, 840 Scrap | 8,400 |
F1 GrenadeSplash 6m | 200 | 3m 23s | 18,000 Charcoal, 12,000 Sulfur, 5,000 Metal Fragments | 12,000 |
| 36 | 42s | 36 40mm HE Grenade | - |
A armored double door has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
The chance that a freshly spawned container, or a killed NPC, gives you at least one Armored Double Door. Best chance first.
| Source | Chance of at least one | Amount |
|---|---|---|
| Bradley CrateContainer | 15.0% | 1 |
| Locked CrateContainer | 5.56% | 1 |
| Scientist PT Boat DryboxContainer | 2.84% | 1 |
| Elite CrateContainer | 1.90% | 1 |
| Helicopter CrateContainer | 0.66% | 1 |
| Heavy ScientistNPC | 0.24% | 1 |
| Heavy Scientist (Bradley)NPC | 0.24% | 1 |
30 skins exist for this item, most traded first. Showing the top 24. Browse the full catalogue.
Values read from the Rust dedicated server files, build 24613624.