Minigun

Base damage
37.5
Rate of fire
600 RPM
Magazine
300 rounds

Stats

Weapon stats

Damage
37.5
Rate of fire
600 rounds a minute
Damage a second
375
Magazine
300
Reload
3.5s
Damage multiplier
0.75x the round

Ammo it can chamber

RoundDamage a shotDamage a second
42.51425.1
42420
37.5375
37.5375
Damage rules

Body damage at point blank with no attachments, on vanilla settings. Damage a second assumes the trigger held and ignores reloads.

Gameplay details

Stack size
1
Durability
390
Repairable
No
Despawns after
1 hour
Technical details
Category
Weapon
Item id
935,606,207
Shortname
minigun
Has skins
No
In-game description

A military issue belt-fed machine gun that must be spun up to fire. Fires rapidly at the expense of movement speed.

How to get

Loot 3 sources

Chance of at least one.

How loot chance works

The chance that a freshly spawned container, or a killed NPC, rolls at least one Minigun. Container chances are before inventory limits: a full crate can discard rolled items, while bonus scrap drops beside it.

Other sources

  • NPC equipment · belt slot; not a confirmed drop

Recycling

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
2530 to 312037 to 38
22 to 31 to 23
33 to 42 to 34 to 5
67 to 84 to 59
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Game data: build 25083359, captured 4 Sept 2026. Sources and dates.

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