Python Revolver

Base damage
55
Rate of fire
400 RPM
Magazine
6 rounds

Crafting

Recipe

Requirements

Workbench
Craft time
30s
Research
Tech tree
10 unlocks deepScrap cost not listed
Unlock after

Ingredients

  • 3
  • 1
  • 10
Total raw materials

Includes the cost of crafting sub-components for the batch shown above.

  • 110
  • 18

How to get

Loot 27 sources

Chance of at least one. Full condition unless marked.

21 more loot sources
How loot chance works

The chance that a freshly spawned container, or a killed NPC, rolls at least one Python Revolver. Container chances are before inventory limits: a full crate can discard rolled items, while bonus scrap drops beside it. Items can already be damaged; condition depends on the source.

Other sources

  • Bought from a vendor

    1 vendor offer · stock varies

    VendorPriceAmount received
    Travelling VendorVariable price1

Recycle & repair

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
1 to 21 to 21 to 22 to 3
0 to 10 to 10 to 10 to 1
5647 to 8
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Repair

Repair bench cost when fully worn.

  • 4
Condition lost per repair
20% of maximum
Blueprint needed
Yes
Repair cost rules

A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.

Stats

Weapon stats

Damage
55
Rate of fire
400 rounds a minute
Damage a second
366.7
Magazine
6
Reload
3.75s
Damage multiplier
1.1x the round

Ammo it can chamber

RoundDamage a shotDamage a second
61.6410.7
55366.7
55366.7
Damage rules

Body damage at point blank with no attachments, on vanilla settings. Damage a second assumes the trigger held and ignores reloads.

Gameplay details

Stack size
1
Durability
100
Repairable
Yes
Despawns after
40 min
Technical details
Category
Weapon
Item id
1,373,971,859
Shortname
pistol.python
Has skins
No
In-game description

A High Powered six-shooter.

Workshop skins

Top 24 of 86, most traded first. Browse all skins

Game data: build 25083359, captured 4 Sept 2026. Skins are captured separately. Sources and dates.

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