Garage Door

Health
600
Crafting
Workbench level 2
Research
30 Scrap

Crafting

Recipe

Requirements

Workbench
Craft time
30s
Research
Tech tree
Available from the startScrap cost not listed

Ingredients

  • 300
  • 2
Total raw materials

Includes the cost of crafting sub-components for the batch shown above.

How to get

Loot 27 sources

Chance of at least one.

21 more loot sources
How loot chance works

The chance that a freshly spawned container, or a killed NPC, rolls at least one Garage Door. Container chances are before inventory limits: a full crate can discard rolled items, while bonus scrap drops beside it.

Raiding

Ignores 20% of explosion damage.

Lowest sulfur · single tool

Explosive · Garage Door · 10 matching methods

Cost
About 12s
Plan multiple targets →
Raid toolAmountTime to raidSulfurRaw materials
UsingSplash 3.8m
312s4,200
AttachedNo wall splash
921s4,320
AttachedNo wall splash
212s4,400
LooseNo wall splash
212s4,400
DeployedSplash 4m
515s4,500
LooseNo wall splash
1022s4,800
Splash 3.5m
2535s5,000
Splash 4.5m
4953s5,880
Splash 6m
1,20020m 3s72,000
UsingSplash 4m
2225s-

One target at full health and contact range, vanilla settings, fresh melee tools. This target has no soft side.

How counts and times are worked out

The splash filter describes sharing damage across walls, not collateral damage to players or nearby deployables. C4 and satchels do not share construction damage even when loose. Counts are for one target; visibility and distance determine possible splash.

Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.

Recycle & repair

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
150180120225
11 to 20 to 11 to 2
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Repair

Repair bench cost when fully worn.

  • 70
Condition lost per repair
None, it repairs to full forever
Blueprint needed
Yes
Repair cost rules

A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.

Stats

Gameplay details

Stack size
1
Durability
100
Repairable
Yes
Despawns after
20 min
Technical details
Category
Construction
Item id
-148,794,216
Shortname
wall.frame.garagedoor
Has skins
Yes
In-game description

A garage door that rolls up and down.

Skin variants

Separate items that work like Garage Door.

Workshop skins

Top 24 of 265, most traded first. Browse all skins

Game data: build 25083359, captured 4 Sept 2026. Skins are captured separately. Sources and dates.

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