Locker
A locker for keeping your clothes and armor safe!
locker
How to get it
- Crafted
- Found in loot
- Bought from a vendor for 40 Scrap
Repair
At a repair bench, fully worn: 20 Metal Fragments, 10 Wood. A half worn one costs half as much.
- Condition lost per repair
- None, it repairs to full forever
- Blueprint needed
- Yes
Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 50 Metal Fragments, 25 Wood | 5s |
| Barrel recycler40% back | 40 Metal Fragments, 20 Wood | 8s |
| Powered recycler75% back | 75 Metal Fragments, 37 to 38 Wood | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Tech tree
On the workbench 2 tree, 8 unlocks in, reachable after Ladder Hatch.
No scrap price on the tree itself: every node ships with its cost overridden to -1 and the fallback is not recoverable from the files. The research table price above is a different number and that one is derivable.
Stats
- Category
- Items
- Stack size
- 1
- Durability
- 100
- Repairable
- Yes
- Research table
- 30 scrap
- Despawns after
- 20 min
- Decays
- starts after 48h, gone 96h later
- Item id
- -110921842
- Has skins
- No
Workbench level 2 ยท 30s
- 100
Metal Fragments - 50
Wood
Locker has 500 health.
28 x Handmade Shell for 140 sulfur. No mix of tools beats it.
Cheapest explosive on its own: 7 x F1 Grenade for 420 sulfur, about 10s. That is what most raids actually run, because sulfur is not the only cost.
| Raid tool | Amount | Time to raid | Raw materials | Sulfur |
|---|---|---|---|---|
F1 GrenadeSplash 6m | 7 | 10s | 630 Charcoal, 420 Sulfur, 175 Metal Fragments | 420 |
High Velocity RocketSplash 3.5m | 3 | 13s | 900 Charcoal, 600 Sulfur, 60 Scrap | 600 |
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
Beancan GrenadeSplash 4.5m | 8 | 12s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 3 | 13s | 4,050 Charcoal, 2,700 Sulfur, 300 Metal Fragments | 2,700 | |
| 2 | 6s | 3,900 Charcoal, 2,800 Sulfur, 200 Metal Fragments | 2,800 | |
| 8 | 8s | 8 40mm HE Grenade | - |
A locker has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
The chance that a freshly spawned container, or a killed NPC, gives you at least one Locker. Best chance first.
| Source | Chance of at least one | Amount |
|---|---|---|
| Treasure BoxContainer | 1.56% | 1 |
| Locked CrateContainer | 1.34% | 1 |
| Elite CrateContainer | 0.78% | 1 |
| Scientist PT Boat DryboxContainer | 0.73% | 1 |
| Gingerbread Mine PresentContainer | 0.42% | 1 |
| Military CrateContainer | 0.42% | 1 |
| Underwater Lab Military CrateContainer | 0.42% | 1 |
| Wagon Military CrateContainer | 0.42% | 1 |
| NVG ScientistNPC | 0.30% | 1 |
| Arctic Research Base ScientistNPC | 0.07% | 1 |
| Arena ScientistNPC | 0.07% | 1 |
| Bradley ScientistNPC | 0.07% | 1 |
| Cargo Ship ScientistNPC | 0.07% | 1 |
| Cargo Ship Turret ScientistNPC | 0.07% | 1 |
| Cargo Ship Turret Scientist (LR300)NPC | 0.07% | 1 |
| Chinook Door GunnerNPC | 0.07% | 1 |
| Excavator ScientistNPC | 0.07% | 1 |
| Oil Rig ScientistNPC | 0.07% | 1 |
| Outbreak ScientistNPC | 0.07% | 1 |
| Patrol ScientistNPC | 0.07% | 1 |
| Roaming ScientistNPC | 0.07% | 1 |
| Tethered Roaming ScientistNPC | 0.07% | 1 |
| Heavy ScientistNPC | 0.06% | 1 |
| Heavy Scientist (Bradley)NPC | 0.06% | 1 |
58 skins exist for this item, most traded first. Showing the top 24. Browse the full catalogue.
Values read from the Rust dedicated server files, build 24613624.