Scientist

RHIB Scientist

25 health, 18 possible drops.

Health
25
Family
Scientist
Loadouts
2
Component class
ScientistNPC
Prefab
scientistnpc_rhib

Drops

Chance is the probability that a killed RHIB Scientist yields at least one of the item. It is not a per roll number, so you can read it straight off as your odds from one kill. Some of these are gated behind which of the 2 loadouts the RHIB Scientist spawned with, and the chances below already divide by that, so they are the real odds and not the raw prefab numbers.

How to kill it

Explosives

ExplosiveAmountDamage each
High Velocity Rocket1480.0
Rocket1350.0
Timed Explosive Charge1550.0
Satchel Charge1475.0
F1 Grenade1225.0
40mm HE Grenade190.0

Guns

WeaponRangeBodyTime
M2495.56 Rifle Ammo
150m10s
HMLMG5.56 Rifle Ammo
150m10s
Minigun5.56 Rifle Ammo
150m10s
LR-300 Assault Rifle5.56 Rifle Ammo
40m10s
M16A25.56 Rifle Ammo
40m10s
M39 Rifle5.56 Rifle Ammo
30m10s
Medieval AR5.56 Rifle Ammo
30m10s
SKS5.56 Rifle Ammo
20m10s

Shot counts are body shots at point blank with no attachments, on vanilla server settings. Pellet weapons assume every pellet lands, which is why a shotgun looks strong here and is useless at the range this fight actually happens. Times count the reloads.

Read from the Rust dedicated server files, build 24613624. Health, resistances and loadouts come from the NPC prefab, and the drop chances are computed from the loot tables it rolls on death.