Thompson

Base damage
37.5
Rate of fire
462 RPM
Magazine
20 rounds

Crafting

Recipe

Requirements

Workbench
Craft time
30s
Research
Tech tree
16 unlocks deepScrap cost not listed
Unlock after

Ingredients

  • 10
  • 100
  • 1
  • 1
Total raw materials

Includes the cost of crafting sub-components for the batch shown above.

  • 100
  • 50
  • 12
  • 1

How to get

Loot 31 sources

Chance of at least one. Full condition unless marked.

25 more loot sources
How loot chance works

The chance that a freshly spawned container, or a killed NPC, rolls at least one Thompson. Container chances are before inventory limits: a full crate can discard rolled items, while bonus scrap drops beside it. Items can already be damaged; condition depends on the source.

Other sources

  • Bought from a vendor

    1 vendor offer · stock varies

    VendorPriceAmount received
    Travelling VendorVariable price1

Recycle & repair

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
5647 to 8
5060 to 614075
0 to 10 to 10 to 10 to 1
0 to 10 to 10 to 10 to 1
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Repair

Repair bench cost when fully worn.

  • 20
  • 3
Condition lost per repair
20% of maximum
Blueprint needed
Yes
Repair cost rules

A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.

Stats

Weapon stats

Damage
37.5
Rate of fire
462 rounds a minute
Damage a second
288.5
Magazine
20
Reload
4s
Damage multiplier
0.75x the round

Ammo it can chamber

RoundDamage a shotDamage a second
42323.1
37.5288.5
37.5288.5
Damage rules

Body damage at point blank with no attachments, on vanilla settings. Damage a second assumes the trigger held and ignores reloads.

Gameplay details

Stack size
1
Durability
100
Repairable
Yes
Despawns after
40 min
Technical details
Category
Weapon
Item id
-1,758,372,725
Shortname
smg.thompson
Has skins
No
In-game description

A medium damage machine gun.

Workshop skins

Top 24 of 88, most traded first. Browse all skins

Game data: build 25083359, captured 4 Sept 2026. Skins are captured separately. Sources and dates.

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