Boss

Patrol Helicopter

10000 health, and it drops 4 crates rather than carrying loot itself.

Health
10000
Family
Boss
Component class
PatrolHelicopter
Prefab
patrolhelicopter

Drops

The Patrol Helicopter has no loot table of its own in the game files, so killing one drops nothing directly. The loot comes from the crates it leaves behind.

How to kill it

A Patrol Helicopter is not one health pool. The body is 10,000 health, and it carries main rotor at 900 and tail rotor at 500. Breaking one drops the body to 50% of its health, which is why nobody shoots the hull.

Explosives

ExplosiveAmountDamage each
Timed Explosive Charge19550.0
High Velocity Rocket21480.0
Satchel Charge22475.0
Rocket29350.0
F1 Grenade45225.0
40mm HE Grenade11290.0

Guns

WeaponRangeBodyMain rotorTail rotorTime
M2495.56 Rifle Ammo
150m1541481s
HMLMG5.56 Rifle Ammo
150m1741691s
Minigun5.56 Rifle Ammo
150m26724141s
LR-300 Assault Rifle5.56 Rifle Ammo
40m25023131s
M16A25.56 Rifle Ammo
40m28626151s
M39 Rifle5.56 Rifle Ammo
30m20018102s
Medieval AR5.56 Rifle Ammo
30m20018101s
SKS5.56 Rifle Ammo
20m23622122s

Shot counts are body shots at point blank with no attachments, on vanilla server settings. Pellet weapons assume every pellet lands, which is why a shotgun looks strong here and is useless at the range this fight actually happens. Times count the reloads.

Crates

Read from the Rust dedicated server files, build 24613624. Health, resistances and loadouts come from the NPC prefab, and the drop chances are computed from the loot tables it rolls on death.